June 27, 2001
WAR: Premise
What follows is the premise for war XI. Two additional posts will follow, outlining the war rules.
LaCroix once told Nicholas, "We are each other. You will always be mine - eternally!" He may or may not have been speaking figuratively, but let's take him literally. What if Forever Knight characters suddenly did start becoming each other?
PREMISE: When FK characters start displaying personality changes, factions begin to worry. The worry becomes greater when factions realize that characters, both mortal and vampire, are actually taking on personality traits of other characters. But it's more, much more than that. They are truly on the road to becoming each other, and begin having total identity switches.
What is causing these changes? Can they be prevented? Are they permanent? How can the characters be brought back to themselves? These are the challenges facing factions as they converge on Toronto.
Gwyneth Meirionfa
War XI Warmistress
Subject: WAR: Premise
Date: Wed, 27 Jun 2001 14:14:13 EDT
From: "Gwyneth Meirionfa" FKWarmistress [at] AOL.COM
Reply-To: Forever Knight TV show FORKNI-L [at] lists.psu.edu
To: FORKNI-L [at] LISTS.PSU.EDU
WAR: Rules for Character Usage and Switches
Following are the War XI rules for using characters and arranging character switches:
Switches will involve Nick, LaCroix, Natalie, Schanke, Janette, Vachon, Screed, and Tracy. Characters switch in pairs, only with each other. For example, Natalie becomes Screed and Screed becomes Natalie.
Secondary characters may be used in stories by announcing to FORKNI-L that a character is being used in a post. Secondary characters/inanimate objects may only be switched with characters under special circumstances and by permission of the Warmistress. Players may not switch with characters.
One pair of character switches (Screed and LaCroix) will be set in motion in the opening post by the WM and the involved factions.
Factions who schedule characters only control the body of the character during the war. For example, the Knighties schedule Nick's physical body and whatever personality is within Nick at the time. Factions may not withhold agreement to switches unless there is a time conflict, and then should re-schedule as soon as possible.
Switches may take place gradually, where two characters start displaying each other's characteristics, but retain at least some self-awareness, or instantaneously, where two characters totally switch identities, and immediately become each other. In all cases, gradual switches will eventually lead to total identity switches.
A character's memory transfers with a character's 'personality', while a character's physical characteristics and needs remain with the body. For example, all LC's vampiric powers and vampiric needs remain with his body, regardless of who is inhabiting it.
Events leading to switches and actual switches have no defined time limit. However, when planning switches, please take into consideration requests from other factions.
Control of a character's 'personality' transfers with each switch. For example, Nick and LC have switched personalities. The Knighties thus control Nick's body and LC's personality, while the Cousins control LC's body and Nick's personality. A writer needs to borrow Nick's body or LC's personality. (and by default borrows LC's personality). She would contact the Knightie leaders to get permission. Later, the writer needs to use Nick's personality or LC's body. She would contact the Cousinly Leaders for permission.
Time passes, and Nick and LC revert to normal. At the end of a switch, characters return to themselves until the next switch they are involved in. The Knighties would then still control Nick's body, but now they control his personality again. The Cousins still control LC's body, but now they have control over his personality, too. Characters who come back to themselves may remain in their own bodies for a maximum of 24 hours, although there is no minimum.
Factions writing switches should work together on the resulting storyline, and cooperate in writing each other's characters.
For informational and scheduling purposes, please inform the WM of all switches. The WM will keep track of switches. Anyone unsure of who to contact about using a particular personality or body should ask the WM for information.
The WM reserves the right to terminate switches for plotline or other reasons.
The WM may occasionally make posts affecting and directing character switches. In all cases, she will notify the involved factions prior to doing so.
General war rules will follow in another post.
Happy warring!
Gwyneth Meirionfa
War XI Warmistress
Subject: WAR: Rules for Character Usage and Switches
Date: Wed, 27 Jun 2001 18:00:24 EDT
From: "Gwyneth Meirionfa" FKWarmistress [at] AOL.COM
Reply-To: Forever Knight TV show FORKNI-L [at] lists.psu.edu
To: FORKNI-L [at] LISTS.PSU.EDU
WAR: Rules for War XI
These are the ground rules for war 11. This is not the war premise. The premise and rules for character usage have been posted separately. These rules will be posted again on FORKNI-L and FKFIC-L before the war starts on July 5. They are also available on the War XI website, from your faction leader, and from the Warmistress (WM) at FKWarmistress [at] aol.com.
GENERAL: The war will be played in a friendly, courteous matter. The WM has final authority in all decisions on plot, characters, postings, etc. WM decisions may not be appealed to the Listowner and/or Listgardener. The Listowner, Listgardener and/or WM reserve the right to terminate the war after a warning if there seems to be a problem with keeping the friendly atmosphere.
FKFIC RULES: All the regular Fkfic-l rules apply to the war. NO talking on list. Coordination is done offlist. Discussion on the war should be posted to FORKNI-L with a WAR heading. The Fkfic-l rules are posted each Monday.
PERMISSION SLIPS: All participants must have a permission slip on record with their faction leader. The deadline for permission slips has passed.
POSTING FORMAT: All war story posts must be posted to FKFIC-L. Posts must have the following header:
WAR: Faction: Story Title (Example WAR: Urchins: Urs Gets Out)
The colon is VERY IMPORTANT. If your mailer changes colons to something else, send the story to another list member to post for you.
STORY HEADERS: Please put a date and approximate time at the top of the story. If the post follows on, is concurrent with, or is set before another post, please also mention. This is incredibly helpful in archiving the war.
POSTING LIMITS: Posts are limited to three per 24 hours by each individual player. Factions may drop as many posts as they like, provided the three per person limit is adhered to. Posts should be 300 lines maximum. If it's longer, split it in two. Administrative and WM posts are not counted in this rule.
ATTACKS: In order to return to the spontaneity of the first few wars, sneak attacks on factions or individuals will be allowed. By filing a permission slip, you've agreed to be attacked. No further permission is needed. (This applies to attacks only; players must get permission to use individuals for other purposes in a story)
Rules for attacks not agreed on in advance:
Individuals must be notified in general terms about the time of an attack, to ensure no conflicts in the time line. A short note with at least 24 hours notice to the person stating what time you will be using him/her in an attack is all that is necessary. If a time line conflict arises, the attacked party may require the attacker to change the time, but has no say over content.
Attacks not agreed in advance must be wrapped up in one post. Retaliation must then be accepted without further development unless the attacked faction or person agrees to continue.
Attacks may not be ignored. During the course of the war, each faction may dismiss one attack only as a dream.
Any faction or individual who has been attacked more than four times in the war has a right to refuse further attacks for a period agreed upon between that faction's leaders and the WM. No one faction/individual may be subjected to more than one severe attack in any 48 hour period, unless that faction/individual is willing. When a faction/individual has been over-attacked, the WM will post to FORKNI-L putting a moratorium on attacks on that faction/individual until further notice.
OPENING POSTS: Opening/call to arms/getting to Toronto posts are limited to one per faction, up to three parts. Individual getting to Toronto stories should be incorporated into faction posts, and should not be posted individually by faction members.
POST DATED STORIES: Because the war is played in real time, dropping post dated stories is strongly discouraged. Post dated attacks that do not have permission are not permitted. If an attack has been agreed on beforehand but is then post dated, the attacked party has the right to ask the WM to disallow the attack.
REPLYING TO REQUESTS: Please try to reply to e-mail requests to write you in a story or asking for information in as timely a manner as possible.
BORROWING CHARACTERS: If you want to use an FK character, permission must be obtained from the leader(s) of the character's primary faction, who are responsible for keeping the character's schedule. For this war, primary factions are as follows: Nick - Knighties; LC - Cousins; Schanke - FoDs; Natalie - NatPack; Janette - Ravenettes; Screed - RatPack; Vachon - Vaqueros; Tracy - Dark Perks. Leaders must grant permission unless the time is already given to someone else. Leaders do not have the right to vet or control content of posts with borrowed characters. Please see the related rules on character usage for war XI premise.
SPYING: Joining other faction's lists for spying purposes is not permitted and is grounds for dismissal from war XI.
NO PERMANENT CHANGES: No killing, maiming or bringing across of players is permitted.
CROSSOVER CHARACTERS: No crossover characters from other shows are permitted.
Happy warring!
Gwyneth Meirionfa
War XI Warmistress
Subject: WAR: Rules for War XI
Date: Wed, 27 Jun 2001 18:33:35 EDT
From: "Gwyneth Meirionfa" FKWarmistress [at] AOL.COM
Reply-To: FKWarmistress [at] AOL.COM
To: FKFIC-L [at] LISTS.PSU.EDU